AI Insights · Timothy · October 2021
Top 5 Disney Games on Android in Ukraine - Q3 2021
In Q3 2021, Disney games on Android in Ukraine showed varied performance in terms of downloads, revenue, and active users. Notable trends were observed across the top titles.
In the third quarter of 2021, the performance of Disney games on the Android platform in Ukraine showcased interesting trends. Let's delve into the weekly downloads, revenue, and active user metrics for the top 5 Disney games.
MARVEL Future Revolution from Netmarble, released on August 22, experienced a significant initial surge with 36.5K downloads in the week of August 23. This initial excitement tapered off, ending the quarter with 1.3K downloads in the last week of September. Revenue peaked in the week of August 30 at approximately $3.8K, following a gradual decline to $1K by the end of September. Active users followed a similar trend, starting at 34.7K and decreasing to 5.7K by the end of the quarter.
MARVEL Future Fight, also by Netmarble, maintained a relatively stable performance. Weekly revenue started at $1.5K at the beginning of the quarter and saw a peak of $2.8K in mid-July, concluding at $1.9K by the end of September. Downloads fluctuated, with a notable peak of 3K in the week of September 13. Active users saw a slight decline from 19.6K to 13.9K over the quarter.
Pirates of the Caribbean: ToW by JOYCITY Corp. showed steady weekly revenue, peaking at $4.3K in mid-July and ending at $1.8K in the last week of September. Downloads were relatively stable, with small fluctuations, peaking at 1.2K in early August. Active users remained consistent, averaging around 5K throughout the quarter.
Marvel Contest of Champions from Kabam Games, Inc. had a varied quarter. Revenue peaked at $6K in early July, with a slight decline to $2.6K by the end of September. Downloads remained fairly consistent, peaking at 1.4K in late August. Active users showed a peak of 9.4K in mid-July, decreasing to 7.7K by the end of the quarter.
Finally, Disney Magic Kingdoms by Gameloft SE saw modest revenue, peaking at $336 in the week of September 6. Downloads varied, with a peak of 1.3K in late July and ending at 924 in the last week of September. Active users increased from 393 at the beginning of the quarter to 1.2K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.